Wednesday, December 17, 2008
Pit Bulls in the 41st Millenium?
Monday, December 15, 2008
This is Embarrassing...
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We'll start off with this atrocity. This is supposed to be representative of my work? Ouch. It was originally base coated with Bubonic Brown Spray when that was available. I started to paint Bleached Bone leaving Bubonic in the recesses and then came to the conclusion that I preferred Brown Ink in the recesses and started inking it. Nothing was completed on this tank in 2005, and sadly, in 2008 its in pretty close to the same state. I was so upset that they posted this pic and it is still available on the GW CA website for all to see. Terrible.
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Wow, this Dread is so close to completion. Once again, he's received no additional work in the last 3 years. I really need to finish this model. I was really proud of that Plasma Cannon conversion when I did it. This model was assembled before the plastic dread was available.
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So we finish this trip down memory lane with a rather beautiful photo of my completed Whirlwind. One day I might go back and add some more vehicle markings but I'm really proud of this model overall. I think its pretty striking. Thanks for reading.
Sunday, December 7, 2008
The Week in Review
Friday, December 5, 2008
Dramatic Re-Enactment - Rhino Explosion!
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Tuesday, December 2, 2008
Angel of Absolution: Stage by Stage - Armour
Stage 1 - Cleaned assembled and primed. As you may have seen in previous articles it is very rare that I fully assemble a model before painting. This model has actually been sitting in my case for a couple of years waiting to get in on the action.
Stage 2 - Prime White and Cover in Brown Ink.
As you can see I left the areas that were quite clearly going to be painted black their original white primer. You can also tell I didn't much care if I got ink on those areas. The point of the brown ink is to establish the tone in the recesses of the armour. If you want to save yourself some time, leave the large flat areas white so that you don't have to coat them as many times in the later stages. I just started doing this. Once again, this model has been lounging in the figure case unpainted for years.
This is the hardest part - and the most tedious. Section by section I work over the model putting down as many as 5 coats of thinned down Bleach Bone over an area of armour, carefully working around the recesses. This process takes a very long time and is part of the reason I usually work with just a set of legs or a shoulder pad at a time. I get sick of looking at the model and I don't feel like I'm making progress until a stage is complete. By breaking down a model into their components I create "easy victories" or "attainable goals".
Note: If at any point you get Bleached Bone into a recess you can "erase" your mistake by quickly dipping your brush in water, wipe it clean, dip it in water again, and then drag it through the recess. Repeat the process rapidly until all of the paint that ran into the recess is gone.
Stage 3.5 - Bleached Bone continued
Here is another figure case shut in brought out for stage by stage purposes. As you can see I got frustrated with this guy and started cannibalizing parts off of him rather than trying to paint him as a completed model. Please note that I've kept the recesses tight and clean. Additionally, I strive for maximum opacity with my Bleached Bone for a very solid consistent finish.
Here's where I'm going to deviate to my true micromanagement painting style. Here is just a shoulder pad painted Bleached Bone with the very crisp Brown Ink lines left in the recesses. In fact I can see the slightest deviation in the rim on the lower left hand corner and its irritating me just looking at it. I can't see it in the other pics so I must have fixed it, haha.
I wish this picture came out better. I have a paint pot that has Bleached Bone and Skull White mixed together to create a mid tone. I prefer this to mixing every time I paint a model because I may go for months between working on the same model and it preserves a level of consistency with the tone.
In this stage I highlighted the full width of the rim with my mix and also followed the Brown Ink lines tightly with a bold line of the mix. Once again, because I thin down my paints, this will often take two coats.
The keys to keeping tight lines are:
1) Work with a fine detail brush.
2) Choke up on your brush like you are holding a pencil.
3) Brace your painting hand against something to keep it steady - I rest my elbow on my knee but when I worked for GW we taught kids to put both elbows on the table and then use one wrist to steady the other.
4) Maintain consistent pressure to maintain consistent line width - the harder you press the further the bristles spread, and the wider your lines become. Brush control is all about pressure.
Hit all of the sharpest edges with Skull White. Thin down your Skull White. Make sure you don't have too much on your brush - work only with the tip. Follow your "Mix" lines, making sure that you leave some of the Mix showing. That's it. Easy stuff! ;)
Here's the Assault Marine showcasing his brand new pad. Later tonight he'll get that Jump Pack and he'll be put in the display case, making the 8th Squad of the 5th Company a squad of 7. Three more to go at about 12 hours a pop, haha.
Friday, November 28, 2008
Small Steps = Big Accomplishments
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Anyway, the title of the thread implies that these little steps are leading up to something much bigger for me to announce, and that is true. You see, I have a ton of unfinished models and I started looking things over and I realized that I've reached a threshold of sorts. When I complete these next 3 models I will have a fully painted 1500 point army. This is huge. Its not quite the standard tournament size. Nor would it hold up under tournament play. Hell, it doesn't even take advantage of any of the unique Dark Angel unit types. Still, its an accomplishment. For the first time in 14 years of playing Warhammer 40K I will have what most would term a completed army. So what's left to be done to get these models in the case? Well, the two marines will complete a 5 man devastator squad. They have a ways to go but will likely be completed this week. As for the dread, you will notice it only needs tactical markings. Easy stuff!
The only sour note as I sing my own praises is that in a tournament setting it still won't be a competitive army. I really need to go the multiwing route if I want to be tournament viable. Still, I only play in tournaments 2-3 times a year, whereas I'll be able to see them in the display case every day and know how long I've work on this army and what a huge accomplishment it will have been for me. Hopefully you'll see me here, tooting my own horn some more, in another week.
Friday, November 21, 2008
Finish What You Started!
I've also mentioned in the past that I use the visual recognition that comes from filling my display cases:
I actually just added these 2 models to the case. The first one is Balor from the 5th Squad of the 5th Company. He actually was in White Dwarf like 2 years ago in a Grand Tournament spread but in my head he wasn't finished. He was still awaiting his chapter symbol and script on the skeleton's parchment. The second is Heletiv, who just replaced one of my most outdated models from the 1st Squad of the 5th Company (which was painted over 10 years ago and really isn't up to my current standards.) Don't ask me where I pulled that name from but that's what was written under his base:
Friday, November 14, 2008
Apocalypse Virgin
The night before I was out especially late and I was up before 7am getting the furniture moved and the tables set up. Arrival time was set for 9:30am so I had to hustle to get the house organized and get the dogs walked and fed. I had great energy early on and felt excited despite feeling unprepared. Eric called just as I finished getting everything into place, letting me know he was ready to arrive early to help set-up. Whoops! I guess I wasn't the only person bent on being pro-active so things went as smoothly as possible.
Somewhere after 10:00am the players had fully arrived and we got our usual chatter out of the way and made last minute changes to army lists etc. We were using approximately 9000 points per side and we played on a 6' x 8' table. Also, we only had one small super heavy on the board which resulted in just masses of troops flooding the table. It took us 7 1/2 hours to deploy, play a couple of turns, eat lunch, and then complete a couple more turns. At about 6 hours in my head started to pound from the sleep I neglected to get, but I had felt good about how well we paced ourselves, how way stayed to task once we got settled in, and that we managed to get in 4 full turns despite the enormous amount of models and the distinct lack of any sort of templates larger than an ordnance blast save for a couple of Orbital Bombardments. A little after 5:00pm everything was cleaned up, the furniture was back in place, and the dogs were once again lords of the living room - they were getting pissed being penned up all alone in the kitchen.
I did learn a number of things from the experience. Everything Jervis had written about being organized was spot on. Having a loose plan for the food, roughly having our crap together, and getting the tables set up ahead of time were all time savers. In the future I think we could get this all streamlined even more, ensuring we got more turns in. Additionally, we needed to scale back the points slightly or make sure we all made use of Datafaxes and Super-Heavy Vehicles. Not only was our killing potential greatly reduced at the expense of our turns being lengthened, but I think we missed out on some of the grandeur that comes from dropping a 10" template on your opponents forces. We also picked our Strategic Assets randomly from a hand picked selection Eric chose out of the book. Assets like Flank March and Strategic Redeployment were left out of the mix and though part of me thinks the idea of 20 Sentinels picking up and relocating to another section of the board mid game is completely ridiculous, our huge number of models and lack of massive kill power resulted in a pretty much the center of the board being one giant fight that just largely stalemated, especially since we reached a point where we had tons of models that couldn't do anything because they were blocked by other friendly models.
I love the idea of the massive battle and it was a great excuse to gather and have a light hearted game with lots of chatter about what's going on in our lives. Nerd Nights have been scattered at best the last couple months and it was just nice having everyone in the same place for an afternoon so we could catch up. The only two things I felt the day lacked was a story to tie it together (see my last post) and a bit more fully painted models. I'm really all about aesthetics when it comes to wargaming and I think a slightly smaller fight would have resulted in a prettier fight.
Regardless, it got me jump started once again and the last couple weeks the paints and brushes were dragged out, the new Space Marine Codex and Imperial Armour Masterclass Vol 1 were bought, the blog has been added to, and a couple of models are nearing completion. I am pretty sure its done the same for some of the other guys, so not only was it a successful day in terms of fun had by all amidst quality company, but it was doubly successful because it got a few of us a bit more motivated.
Thanks to everyone for a great day. Extra special thanks to Eric for making it happen.
PS. The Orks won the day against the Space Wolves/Ecclessiarchal contingent. Waaghh!
Wednesday, November 12, 2008
Yearning for the Days...
Eventually I made the switch to 40K and started collecting the Angels of Absolution. At the time I changed systems he started collecting his first 40K love - the brand new Sisters of Battle. I started a campaign in the store revolving around a planet called Biletrus III and considering more games were played by Christian and I, the rest of the campaign players were just playing in a league more or less, while we were advancing a narrative. That narrative carried on long after the campaign died out. Commander Caligulas, Chaplain Vitus, Captain Belial, Techmarine Aries, and Genetor Evodius (I was using some Adeptus Mechanicus allies from the 2nd Edition Black Codex at the time) were all names that were thrown around. Both sides claimed we had rightful claim to the Emperor's Blessing and that the other had gone heretic, and the Ministorum held world of Biletrus III resisted our reclaimation of crucial STC technologies. A lot of the games we played even used the desert combat rules out of Citadel Journal, which I thought were great fun. Those were memorable days.
Time passed and narratives advanced. We both went on to work for Games Workshop and eventually Christian switched to Black Templars and I switched to my Redemptors of Golinar fanatical zealot IG army. We were still insisting the other side had gone rogue, but despite having armies from the Imperium we could always come up with a reason for fighting, a cool scenario, and a cool looking battlefield that looked like it made sense based upon the scenarios and narratives we came up with.
I've had some other great narrative games with other former co-workers and friends, but nothing has really compared to those games with Chris. We just clicked on what we wanted out of the hobby and out of gaming - the fusion of fantastic models, beautiful terrain, unique scenarios, and a developing story to tie it all together.
When I got to Chicago I joined an expansive group of fledgling and veteran gamers with divergent interests and armies. We've tried several campaigns. We've tried unique scenario generators. More than anything we've played a lot of tournament style games. I quickly found that whenever I was in a campaign I liked picking on my buddy Chad because he liked writing narrative style battle reports afterward that gave everything a little more depth, kind of like those early days with Christian.
As of late I've been really yearning for those days. My last two games were a giant 9000 point Apocalypse game and a nail-biter of a game against the Orks that was straight out of the book, tournament style. Both were fun games but there was no rivalry and no depth. I didn't even refer to any of my characters by their names - it all felt very detached.
On Citizen Nick Hobby Center there is a couple of posts where Scott is talking about the nature of campaigns and how we might alter the Alpheca campaign that we were playing in that he had developed all sorts of background and rules for. I read through it all and my answer was "mechanics be damned, let's strip it down to just the narrative." The more I think about it the more I miss those early days and yearn for narrative play. Tournaments and leagues are fun but I just feel like something is missing - that I need to get back to my roots. Mechanics be damned my friends. Let's strip it down and concentrate on giving our games and armies depth.
Friday, August 29, 2008
Angels of Absolution Promotions and Demotions.
While I was at it I felt it was time for Promotions and Demotions! You see, I've been collecting my Angels of Absolution for 14 years. I have full tactical markings on all of my finished models representing squads from 2 different companies and, of course, I have a ton of unfinished models earmarked for specific squads. Additionally, some of my earliest Angels of Absolution were models from the 2nd Edition 40K box set, and quite frankly are so static and ugly, I relegated them to the hard shell figure case long ago. However, with the advent of Apocalypse (which I still haven't played!) no model need be retired.
All of this said, I went through all of those old static marines that I had finished and I changed their knee pads from 5th Company to 6th Company so that the old marines operate from the Reserve Company where, in my head, they belong. I then had a number of beautiful newer marines that had 6th company markings that I promoted by changing their knee pads and squad number. While I'm at it I finishing some of the lingering models and getting them into the case as well. I'm actually very excited.
And while everyone is crying a river over the new C:SM, I'm getting stoked about Drop Pods and Black Reach. You can't please any of these people it seems. Oh well.
Wednesday, August 13, 2008
Glass Display Cases and Painting Impetus
One of the greatest things about owning a display case is that it reinforces the feeling of accomplishment you get when you complete a model. Instead of the finished model going straight into the hard shell figure case for storage in the closet until the next battle, it goes up on display and you get a constant visual reminder of your army growing. This often acts as a catalyst for continued progress. For someone who has trouble staying focused, its just another tool for keeping my eye on the prize.
A few months ago, as I was working on my Redemptors of Golinar Imperial Guard army I quickly discovered that I was basically out of space in my cabinet. I was storing all of my IG tanks in progress in the case so I could maintain a visual reminder of my progress and I had to pull all of my other models out of the display case to make room for them. My beautiful Orks and Angels of Absolution were shelved and put back into cold storage.
Last week I dusted my display case which had gone half empty from various models going to tournaments or getting pulled out of their cases for gaming nights and re-shelved elsewhere. Now nice and clean I started re-organizing the display case and dragging out my completed models for display. This is what actually prompted me to repair Chaplain Vitus - I wanted to get him back in the case.
In the last couple of days I've repaired a few other marines that had fallen into disrepair. I scraped off old glue to make sure the new bonds were solid, and I touched up chipped paint on the metal bits. I've actually repaired and restored 4 models - which I consider a bit of an accomplishment with how much I've been working the last 3 months.
As I've been going through and re-organizing my display case I realized that I had outgrown it. Its overcrowded and an overcrowded case doesn't create much of a demand for completing or repairing models. It was time to get another display case. I actually had 2 days off in a row for the first time this summer, so yesterday I made the 40 minute trek to IKEA up in Schaumburg and I got another DETOLF display case to match my original and not surprisingly, I'm exceedingly anxious to get to the painting table for a few hours today to help fill it. Its funny how these things work.
Tuesday, July 29, 2008
Games Day Chicago and the Angels of Disrepair
And most importantly, will Dung Trinh from Tennessee be there? One of the biggest disappointments of Games Day Chicago this year was that I didn't face off against Dung Trinh and his Thousand Sons. You see, by some freak occurrence (more like us both being dead average players), we have somehow been paired against each other 3 years in a row. Every year I had my Angels of Absolution and every year he has his Thousand Sons and we battle. Last year our battle was my favorite of the tournament - old rivals laughing like war buddies and just having a fun relaxed game. If you know Dung Trinh from Tennessee you make sure he knows his presence is requested at the Chicago Grand Tournament in October!
Despite the small size of the tournament I had a really good time. All of my opponents were friendly and enjoyable to play against. I got to play on Table #1 for the first time in my life due to earning 20 points on the 1st mission. There may have been a miscalculation so my place may not have been earned and I was rightly defeated by my Tyranid horde opponent in the 2nd game and was driven several tables back where I belonged. For me the highlight of the tournament was my 3rd game which was against Brian Carlson. For the last couple of years I've made it a point to always wander over and spy his models at tournaments. I've seen him walk into tournaments and the Chicago Bunker with beautifully painted Tyranids and Kroot Mercs, and it was awesome to actually talk to the him about his armies and see if his hobby spirit translated onto the gaming table as well. As it turns out he was my favorite player of the day. He was extremely pleasant and we played at a great pace, got all of our turns in, conversed about the hobby, and had a great game. His Sons of Guilliman (Ultramarines) were exceptionally painted, his army list was full color on photo paper with tons of fluff, his dice matched his army, and his army was fun to play against despite the fact it became Assault Cannon Hell once he got within 24". Hats off to Brian for being a model hobbyist, and thanks to all my opponents for a great time.
Now, I must take a moment to beat myself up. Every year I tell Dung Trinh that the Angels will be done "next year" and every year we laugh because we both know its a lie. I've been working on the Angels for 13 years now and they've made an appearance at every tournament event I've attended and they still aren't done. Not only have I done myself and my opponents a disservice by always falling short of the goal, I've allowed my army to fall into disrepair. I fielded more broken models this year than ever. Its not uncommon to have 1 or 2 models break in transport to the event, but last fall (almost a year ago now) my case flipped over and spilled models all over the hardwood floor. I repaired a bunch of them, but not even close to all of them. Since then, more models have broken and I just continue to field them. My beloved Chaplain Vitus has gone to the last 2 tournaments without his bolt pistol arm or jump pack. Several other models were missing bits. The latest casualty was a Rhino having its smoke launchers bust off.
Last night and this morning, I pulled out the one and only Chaplain Vitus and I scraped away old glue, repainted chips in his armor, and re-glued his broken bits restoring him to his former glory. All hail Chaplain Vitus!
Sunday, June 22, 2008
Summer Kills My Progress
First a bit about my life... I lease apartments in a high rise apartment building in downtown Chicago. Somehow I managed to convince my bosses that it was a good idea to fire and rehire me every winter. So I work for 6 months of the year and I'm off the other 6. This year, with the state of the economy, I'm having to work harder to get people to live in our expensive high rise. I'm skipping lunches, I'm coming in on my days off. Last night I was standing around after hours, already changed into my civilian garb (cut off camo shorts, studded belt, sneakers, and a Carcass t-shirt), and one of our best locators/realitors was standing outside with a client hoping to see a couple apartments. Years previous I would have ignored them, but this year I said, "I hope you don't mind I'm in a Carcass t-shirt" and we were off to look at apartments. Needless to say, finding time for hobby activity has been slim. I get home, walk the dogs, and crash - every night. Except Nerd Night of course!
My painting has suffered. My blog has suffered. But the campaign is going fine.
The campaign consists of: The Varrian 10th Imperial Guard (Chad), Thousand Sons (Scott), Space Wolves (Matt), Amethyst Shroud Sisters of Battle (Anton), Highland Lions Space Marines (Eric), Orks (Brian), and finally Waaagh Kweergit and Zaggrod (Nick).
The Space Wolves, in our 3 campaign turns, have amassed a small empire on the board, but the true menace on the planet seems to be the two Ork forces. We'll see how it all pans out.
I'll try and get more information up when I can. I want to show off the beautiful campaign map that Scott created using Mighty Empires tiles and some other stuff.
More to come!
Tuesday, May 27, 2008
Quiet on the Hobby Front
Wednesday, May 14, 2008
Impending Campaign = New Scenery
My immediate thought was to make it into a monument, so I added a suitable base:
I did attempt to seal with watered down white glue to reduce the amount that the wood grain would show up but it failed to make an impact. Down the road I may go back with some spackle and then do a complete repaint of the piece. It looks good, but too obviously wood:
Inspired by the statue in Cities of Death, I added some bird shit. I think it came out fairly well:
While I was working on this, I did all off the drybrush work on the temple I made a few posts back. Here are all of the photos from today:
Thanks for reading!